Ryan Samways
Board Game Design
For this project, I was part of a team of four, the task was to come up with our own tabletop game (either board or card game).
This required research into different game theories, implementing these theories into the game, and also organising player test sessions to help improve and develop the game.
Software: Affinity Designer

Game Design Document
As a team we arranged weekly meetings, and issued tasks to be completed by given deadlines, all information researched would be collated into a single document for us all to follow. The following pages below are what I was responsible for researching.
Game Testing
I was responsible for arranging a test session with a couple of volunteers willing to try out the original format of the game.
I picked a suitable setting to make the players feel welcome and comfortable while play testing. I also noted their behaviour during play and asked for their feedback on certain aspects to understand what may need further development.





























