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RUN CYCLE
Animation

For this assignment, I was asked to create run cycle with a provided model, rigged and ready to animate. With the view of making the run cycle as realistic as possible.

I would need to observe and analyse the human anatomy to recreate the movement and motion, without the assistance of motion capture, purely using the tools available in Maya.​

For this assignment I was awarded a First.

Software: Maya

Screenshot 2024-09-05 140504.png

The Run Cycle
Animation

During this assignment I was tasked with studying the human anatomy, finding references which would allow me to replicate and identify the key poses of the running motion.

Using still images as a reference, I was able to recreate what was regarded

as a "well-executed" run cycle. With "good attention to detail of motion and in varying the speed of different body parts".

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